Fire staff, FS abilities in game New World character builds
List of all abilities for Fire staff in New World. Each ability linked with builds with FS created on New World Guide and sorted by amount of likes from users

Incinerate
Cause a fiery explosion in a 3m radius area around yourself that deals 125% weapon damage and staggering your target. Inflicts smolder on struck foes, dealing 10% weapon damage each second for 6s.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Costs 22 Mana.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your fire staff, hits with this ability inflict taunt for 3s. (Taunt causes monsters to focus only on you.)
Pyromancer
Activatable

Meteor Shower
Summon down a 4.5m radius rain of meteors for 4s up to 20m away. Deals 100% weapon damage to targets upon entering the area, then deals an additional 50% weapon damage every 1s while targets remain inside.
Costs 30 Mana.
Fire Mage
Activatable

Flamethrower
Create a 4m jet of flame from the staff dealing 100% weapon damage every second. Each hit inflicts a stack of smolder, dealing 10% weapon damage each second for 6s. (Max 5 stacks.)
Costs 5 Mana per second.
Pyromancer
Activatable

Burnout
Dash forward up to 18m through targets dealing 130% weapon damage on hit. Passing through a target will inflict smolder on targets, dealing 10% weapon damage each second for 6s.
Costs 30 Mana.
Pyromancer
Activatable

Backdraft
Hitting a target that is inflicted with 5 stacks of smolder with a heavy attack will consume all of the stacks on the target. Upon consumption, an explosion will be triggered, dealing 100% weapon damage to all targets in a 2m radius of the target. (10s Cooldown.)
Pyromancer
Passive

Trial by Fire
When hitting a target within 4m of player, create a field of fire around you dealing 20% weapon damage to all to nearby enemies in a 4m radius for 5s. (Cooldown 30s.)
Pyromancer
Passive

Runes of Helios
Using a fire staff ability places a 4m rune on the ground that increases your damage by 20% while standing inside. The rune lasts for 7s. (Cooldown 30s).
Fire Mage
Passive

Heat Up
Dodging through an enemy melee attack inflicts a stack of smolder on foes, dealing 10% weapon damage each second for 6s. (Max 5 stacks. 1s Cooldown.).
Pyromancer
Passive

Watch it Burn
Critical hits with fire staff abilities inflict a stack of smolder, dealing 10% weapon damage each second for 6s. (Max 5 stacks.)
Pyromancer
Passive

Singe
Light and Heavy attacks inflict a stack of smolder on foes, dealing 10% weapon damage each second for 6s. (Max 5 stacks.).
Fire Mage
Passive

Let it Burn
Whenever a fire staff smolder effect deals damage, gain 10% fortify for 2s. (Fortify increases armor)
Pyromancer
Passive

Judgment of Helios
Hitting a target that is inside meteor shower with a light or heavy attack will inflict smolder on targets, dealing 10% weapon damage each second for 6s.
Fire Mage
Passive

Combat Speed
When you activate a fire staff ability gain 10% haste for 5s. (Haste increases movement speed.) (Cooldown 10s.)
Pyromancer
Passive

Pillar of Fire
Invoke a burst of flames with a 2.5m radius at the target area that deals 155% weapon damage.
Costs 15 Mana.
Fire Mage
Activatable

Fireball
Cast forth a heavy fireball that deals 150% weapon damage in a 3m radius on impact.
Costs 25 Mana.
Fire Mage
Activatable

Scorched Earth
Fireball hits now apply a stack of smolder on targets, dealing 10% weapon damage each second for 6s.
Fire Mage
Passive

Clear Mind
While holding a fire staff and above 50% mana, gain 5% empower. (Empower increases damage.)
Fire Mage
Passive

Flame out!
Gain a stack of 3% empower for 7s for each target hit with incinerate. (Max 5 stacks.)
Pyromancer
Passive

Pyromania
All attacks deal 10% increased damage against targets with burn or smolder.
Pyromancer
Passive

All In
Fire staff cooldowns are reduced by 5% for each foe hit by Burn Out. (Max 5 reductions per ability use.)
Pyromancer
Passive

Fiery Determination
Adds grit while casting Meteor Shower.
(Grit prevents you from being staggered by incoming attacks.)
Fire Mage
Passive

Catch
Direct hits with Fireball give you 10% of your max mana and reduce your fire staff ability cooldowns by 7%.
Fire Mage
Passive

Spell Focus
Heavy attacks no longer consume mana and will now restore 5% of your max mana on hit.
Fire Mage
Passive

Flare
Heavy attacks now trigger a 1m splash on impact, but the damage is reduced to 110%.
Fire Mage
Passive

Strike The Match
Pillar of Fire deals 5% more damage for each stack of smolder on the target.
Fire Mage
Passive

Clear Casting
After not taking damage from an attack in the last 3s, deal 5% more damage.
Fire Mage
Passive

Kindle
Applied smolder effects last 20% longer.
Pyromancer
Passive

Heat it Up!
Burn Out now triggers an explosion right as it ends dealing 100% damage to all targets in a 2.5m radius.
Pyromancer
Passive

Immolation
Meteor Shower gives you 3% of your max mana for each instance of damage dealt.
Fire Mage
Passive

Prophet of a Fire God
While holding a fire staff, your critical strike damage is increased by 15%.
Fire Mage
Passive

Spellslinger
Your fire staff abilities gain an extra 10% chance to critical strike.
Fire Mage
Passive

Scorched
Each hit of Incinerate causes an additional stack of smolder.
Pyromancer
Passive

Arson's Advantage
Gain 15% of your max mana per enemy hit by Pillar of Fire.
Fire Mage
Passive

Fiery Restoration
Heavy attacks reduce fire staff cooldowns by 10% on hit.
Fire Mage
Passive

Cauterize Wounds
Restore 20% of Incinerate damage dealt as health.
Pyromancer
Passive

Infernal Flames
Increase the base damage of Flamethrower by 25%.
Pyromancer
Passive

Fire's Reach
Increase the range of Flamethrower by 50%.
Pyromancer
Passive

Pyro Dancer
Flamethrower has no cooldown.
Pyromancer
Passive