Hatchet, HA abilities in game New World character builds
List of all abilities for Hatchet in New World. Each ability linked with builds with HA created on New World Guide and sorted by amount of likes from users
![Social Distancing](https://new-world.guide/cdn/v1.8.0/abilities/ability_hatchet_socialdistancing.webp)
Social Distancing
Throw a hatchet up to 25m forward, dealing 115% weapon damage and inflicting 30% slow for 5s. (Slow reduces target's movement speed.)
If standing still or moving backwards, you will dodge backwards obtaining momentary invulnerability. If moving sideways or forwards, you will continue moving unhindered.
Throwing
Activatable
![Berserk](https://new-world.guide/cdn/v1.8.0/abilities/ability_hatchet_berserk.webp)
Berserk
Enter a berserk mode that increases all attack damage by 20% for 12s. (Cooldown for this ability will not start until the mode ends.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your hatchet, activating this ability inflicts taunt for 8s to all enemies within 8m. (Taunt causes monsters to focus only on you.)
Berserker
Activatable
![Infected Throw](https://new-world.guide/cdn/v1.8.0/abilities/ability_hatchet_infectedthrow.webp)
Infected Throw
Leap into the air and throw a hatchet that deals 140% weapon damage.
This attack inflicts 30% disease and 10% weaken to your target for 10s.
(Disease reduces target's incoming healing efficiency.)
(Weaken reduces target's outgoing damage.)
Throwing
Activatable
![Persistent Hinderance](https://new-world.guide/cdn/v1.8.0/abilities/ult_passive_hatchet_extenddebuffduration.webp)
Persistent Hinderance
Hitting a target with a thrown hatchet extends the duration of all hatchet debuffs you applied on the target by 20%.
All attacks deal 3% additional damage per debuff on the target. (4 debuffs max)
Throwing
Passive
![Rending Throw](https://new-world.guide/cdn/v1.8.0/abilities/ability_hatchet_rendingthrow.webp)
Rending Throw
Throw a hatchet up to 25m, dealing 110% weapon damage and applying rend, reducing target's armor by 20% for 10s.
Throwing
Activatable
![Frenzied Purge](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_berserk_purgedotlowhp.webp)
Frenzied Purge
Remove all bleed, burn, and poison effects from yourself if you hit an enemy while your health is below 30%. (Cooldown 60s.)
Berserker
Passive
![Defy Death](https://new-world.guide/cdn/v1.8.0/abilities/ult_passive_hatchet_immortalwhen0hp.webp)
Defy Death
When you receive lethal damage, avoid death and become invulnerable for 0.5s and restore 500 HP + 50% of your base health upon activation. (60s cooldown.)
Berserker
Passive
![Accumulated Power](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_berserk_3lightstoheavydmg.webp)
Accumulated Power
After 3 successful light attacks or aimed throws against the same target, gain empower, granting a 20% damage increase for 3s or until the next attack.
Berserker
Passive
![Critical Throw](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_throwingaxe_criticalthrows.webp)
Critical Throw
Increased critical hit chance of all melee attacks by 5%.
Increased critical hit chance of all ranged attacks by 10%.
Throwing
Passive
![Quick Power](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_distance_hasteondebuff.webp)
Quick Power
If Social Distancing hits a target with an active debuff, gain haste, increasing your movement speed by 20% for 6s.
Throwing
Passive
![Relentless Fury](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_berserk_heavyempower.webp)
Relentless Fury
After a successful heavy attack, gain empower, granting a 15% damage increase for the next 4 attacks within 5s.
Berserker
Passive
![Feral Rush](https://new-world.guide/cdn/v1.8.0/abilities/ability_hatchet_feralrush.webp)
Feral Rush
Leap forward and strike twice.
First Hit: 80% weapon damage and staggers.
Second Hit: 130% weapon damage.
Berserker
Activatable
![Mortal Power](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_infected_buffweakenvslowhp.webp)
Mortal Power
Increases the duration of disease and weaken by an additional 5s when hitting targets below 50% health.
Throwing
Passive
![Fortifying Strikes](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_berserk_fortifyafter3attacks.webp)
Fortifying Strikes
Hitting a target with a heavy attack grants fortify, increasing armor by 15% for 3s.
Berserker
Passive
![Aerial Transmission](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_infected_aoe.webp)
Aerial Transmission
Creates a 3m radius disease and weaken cloud on impact that lingers in place for 6s.
Throwing
Passive
![Enraged Strikes](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_berserk_lightheavyvslowhp.webp)
Enraged Strikes
Abilities and heavy attacks deal 20% more damage to targets below 30% health.
Berserker
Passive
![Aggressive Approach](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_torrent_haste.webp)
Aggressive Approach
Hitting a target with Raging Torrent grants haste, increasing movement speed by 20% for 6s.
Berserker
Passive
![Against All Odds](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_berserk_dmgpernearbyenemy.webp)
Against All Odds
Increase base damage by 10% for every enemy within 5m. (Max 5 targets.)
Berserker
Passive
![Berserking Purge](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_berserk_purge.webp)
Berserking Purge
Remove all stuns, slows, and roots from yourself when you activate Berserk.
Berserker
Passive
![Targeted Impact](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_rendthrow_distancebuffrend.webp)
Targeted Impact
Rend duration increased by 4s if the target is further than 6m away.
Throwing
Passive
![Aimed Throw](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_throwingaxe_aimedthrow.webp)
Aimed Throw
Replaces block with an aimed throw that deals 100% weapon damage. Hold block to enter aimed stance and press light attack to throw.
Throwing
Passive
![Hurling Force](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_throwingaxe_staminaondebuff.webp)
Hurling Force
Thrown hatchets deal additional damage based on distance from the target. Up to a max of 20% additional damage at 20m or greater.
Throwing
Passive
![Desperate Refresh](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_berserk_cdratlowhp.webp)
Desperate Refresh
All cooldowns are reduced by 2% when hitting an enemy with an attack while your health is below 30%. (Max 5 hits per attack.)
Berserker
Passive
![Refreshing Throws](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_throwingaxe_cdrondebuffthrow.webp)
Refreshing Throws
Thrown hatchets that hit targets with an active debuff reduce all hatchet ability cooldowns by 5%.
Throwing
Passive
![Crippling Strikes](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_feralrush_backstabroot.webp)
Crippling Strikes
If Feral Rush hits a target in the back, it inflicts root, immobilizing the target for 2s.
Berserker
Passive
![Opportunistic](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_rendthrow_dmgondebuff.webp)
Opportunistic
If Rending Throw hits a target with an active debuff, it deals an additional 20% damage.
Throwing
Passive
![Uninterruptible Berserk](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_berserk_unstoppable.webp)
Uninterruptible Berserk
While Berserk is active, your attacks are uninterruptible and you can't be staggered.
Berserker
Passive
![Second Wind](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_rendthrow_cdrondebuff.webp)
Second Wind
If Rending Throw hits a target with an active debuff, its cooldown is reduced by 20%.
Throwing
Passive
![Adrenaline Rush](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_throwingaxe_abilitydodgestamina.webp)
Adrenaline Rush
Dodging within 2s of hitting a target with an ability consumes 25% less stamina.
Throwing
Passive
![Exploitation](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_throwingaxe_dmgvsdebuff.webp)
Exploitation
All attacks deal 10% additional damage to targets with an active debuff.
Throwing
Passive
![Dispatch](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_feralrush_dmgvslowhp.webp)
Dispatch
If target is below 30% health, Feral Rush deals 20% more damage.
Berserker
Passive
![Raging Torrent](https://new-world.guide/cdn/v1.8.0/abilities/ability_hatchet_ragingtorrent.webp)
Raging Torrent
Perform 4 fast attacks, each dealing 90% weapon damage.
Berserker
Activatable
![Final Blow](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_torrent_extraatk.webp)
Final Blow
Press light attack at the end of Raging Torrent to perform a final attack that deals 120% weapon damage.
Berserker
Passive
![Rejuvenating Crits](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_throwingaxe_staminaoncrit.webp)
Rejuvenating Crits
Critical hits with light attacks and aimed throws regenerate 10 stamina.
Throwing
Passive
![On The Hunt](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_berserk_speed.webp)
On The Hunt
While Berserk is active, your movement speed is increased by 20%.
Berserker
Passive
![On Fire](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_throwingaxe_3rdthrowcrit.webp)
On Fire
Every third thrown hatchet hit is a guaranteed critical hit.
Throwing
Passive
![Berserking Refresh](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_berserk_hponend.webp)
Berserking Refresh
While Berserk is active, all attacks gain 5% lifesteal.
Berserker
Passive
![Stay Back](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_distance_betterslow.webp)
Stay Back
Social Distancing hits apply a 1s root to targets.
Throwing
Passive