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Set pvp Bruiser Master Damage
0
- Published on

Role:
Bruiser
Made For:
PvP Only
Attributes (190)
241
Strength
5
Dexterity
5
Intelligence
5
Focus
200
Constitution
3D Model
Author's stream on Twitch
Abilities
Juggernaut
Armor Breaker

A powerful swing that penetrates 35% of the target's armor and deals 160% weapon damage.
Cooldown
12.0
1

Epitome Of Bonk!

Increase armor penetration by 10% for all war hammer basic attacks.
4

Hammer Time

Gain empower on heavy attacks, increasing damage by 20% for 4s.
7

Indomitable

Adds grit to Armor Breaker.
(Grit prevents you from being staggered by incoming attacks.)
(Grit prevents you from being staggered by incoming attacks.)
Cooldown
12.0
2

Exhaustive Attacks

All war hammer abilities apply exhaust, slowing target's stamina regeneration by 20% for 5s. (Does not stack.)
5

Mighty Gavel

An overhead leaping attack that crushes down on enemies, dealing 170% weapon damage.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your war hammer, hits with this ability inflict taunt for 4s. (Taunt causes monsters to focus only on you.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your war hammer, hits with this ability inflict taunt for 4s. (Taunt causes monsters to focus only on you.)
Cooldown
20.0

Hardened Steel

Adds grit to war hammer heavy attacks. Also grants 12% damage reduction while grit is active.
(Grit prevents you from being staggered by incoming attacks.)
(Grit prevents you from being staggered by incoming attacks.)
8

Lasting Trauma

Armor Breaker inflicts rend on the target, reducing target's armor by 30% for 10s.
Cooldown
12.0
3

Contemption

Increase heavy attack damage by 15% against targets under 30% health.
9

Quick Recovery

Heavy attacks that hit reduce cooldowns by 7%. (Max 5 reductions per attack.)
6

Expedite

After a successful Mighty Gavel attack, gain haste, increasing player's movement speed by 30% for 3s.
Cooldown
20.0

Power Through Pain

Deal 35% extra damage for 1s after taking damage.
10

Crowd Crusher
Outnumbered

Increase armor by 20% if surrounded by 2 or more enemies within 3m.
12

Clear Out

A wide swing that knocks back targets 4m and deals 100% weapon damage.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Cooldown
15.0
11

Shockwave

Slam your war hammer into the ground, causing a 3m radius earthquake that deals 60% weapon damage, staggering and stunning all impacted targets for 2s.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your war hammer, this ability inflicts taunt for 6s to all enemies hit. (Taunt causes monsters to focus only on you.)
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your war hammer, this ability inflicts taunt for 6s to all enemies hit. (Taunt causes monsters to focus only on you.)
Cooldown
20.0
14

Power Cleaner

Hitting a target with Clear Out grants fortify, increasing armor by 20% for 4s to all friendlies within 6m.
Cooldown
15.0
13

Frailty

The trauma of the attack causes weaken, decreasing the damage dealt from the target's attacks by 10% for 10s.
Cooldown
20.0
15

Facilitated Expedition

After hitting a target with an active debuff, gain haste, increasing movement speed by 15% for 3s.

Concussive Impact

Deal 15% increased damage against targets affected by war hammer debuffs.
19

Meteoric Crater

Expands the range Shockwave to a 4m radius.
Cooldown
20.0
16

Clean and Refreshed

Clear Out's cooldown is reduced by 5% per enemy hit with the ability.
Cooldown
15.0
17

Resurgence

After 2 light attacks with the war hammer, debuff durations on player are reduced by 25%. (Cooldown 5s.)

Swing Away

Using Clear Out on a target grants haste, increasing movement speed by 30% for 3s.
Cooldown
15.0
18

Items
Consumables
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