🇺🇸
Zeeeh
0
- Published on
Role:
Ranged
Made For:
PvP Only
Attributes (190)
5
Strength
388
Dexterity
5
Intelligence
5
Focus
83
Constitution
3D Model
Abilities
Skirmisher
Impale
If you hit a foe with 100% health, inflict a 10% slow for 2s. (Slow reduces target's movement speed.)
Closing In
Hitting a foe below 50% health reduces all bow ability cooldowns by 5%.
2
Poison Shot
Shoot an arrow that deals 50% weapon damage. On hit or land, this arrow creates 3m radius poison cloud that lasts 6s. Foes entering the cloud are poisoned and take 20% weapon damage per second for 10s. (This ability cannot headshot.)
Cooldown
30.0
Dodge and Weave
After dodging with full stamina, gain 10% haste for 2s. (Haste increases movement speed.)
3
Hunter
Long Range
Deal 10% more damage to foes at least 10m away.
8
Penetrating Shot
Shoot an arrow that deals 150% weapon damage and passes through targets.
This attack has a range of 100m.
This attack has a range of 100m.
Cooldown
18.0
4
Aim True
Heavy attack arrows fly faster and deal 10% more damage.
7
Finishing Shot
Deal 15% more damage to targets below 50% health.
9
Blood Soaked Arrow
Penetrating Shot deals 10% increased damage after each hit. (Max 50% damage.)
5
Explosive Arrow
Fire an arrow that deals 50% weapon damage on hit, then explodes on impact dealing an additional 135% damage to all targets within a 2.5m radius.
Cooldown
22.0
17
Rapid Shot
Shoot 3 consecutive arrows.
First Arrow: 100% weapon damage.
Second Arrow: 100% weapon damage.
Third Arrow: 125% weapon damage.
First Arrow: 100% weapon damage.
Second Arrow: 100% weapon damage.
Third Arrow: 125% weapon damage.
Cooldown
14.0
10
Deep Strike
Penetrating Shot deals 15% more damage to targets 20m or more away.
6
Flame Arrow
Explosive Arrow direct hits inflict burn, dealing 8% weapon damage every second for 10s.
18
Rapid Accuracy
If all 3 arrows hit the same target, Rapid Shot's cooldown is reduced by 50%.
Cooldown
14.0
11
Surprise Attack
Deal 15% extra damage to any foe as long as you have not damaged them in the last 10s.
13
Arrow Range
Increases the distance that arrows travel before being affected by gravity by 100%.
16
Final Blow
The third arrow of Rapid Shot deals 25% extra damage.
12
Bullseye
Increases critical chance of bow shots by 10%.
14
Contained Detonation
Explosion damage increased to 170% weapon damage, but decreases the explosion radius to 1.3m.
19
Concussion
When you land a headshot, deal 20% more damage and have a 50% chance to get your arrow back.
15
Items
Consumables
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