🇵🇹🇧🇷
Biuld Healer
0
- Published on
Role:
Heal
Made For:
PvP Only
Attributes (188)
5
Strength
5
Dexterity
15
Intelligence
300
Focus
200
Constitution
3D Model
Abilities
Healing
Divine Embrace
Creates a 0.5m radius area around an ally or a location on the ground that Heals the target within for 120% weapon damage.
Costs 25 Mana.
Costs 25 Mana.
Cooldown
6.0
13
Absolved
Life Staff's heavy attacks no longer consume mana.
4
Privilege
Divine Embrace costs 20 mana.
14
Sacred Ground
Create an area on the ground with a 3m radius that lasts for 12s. Allies in the area are healed for 16% weapon damage every second.
Costs 15 Mana.
Costs 15 Mana.
Cooldown
20.0
7
Blissful Touch
Light attacks now heal for 16% weapon damage when passing through an ally.
5
Desperate Speed
When you heal an ally below 50% health, Life Staff ability cooldowns are reduced by 10%. (Can only be triggered once every 5s.)
19
Holy Ground
Regenerate stamina 25% faster and mana 50% faster while in Sacred Ground.
8
Revitalize
When you hit with a light attack, reduce Life Staff ability cooldowns by 5%.
6
Splash of Light
You and all group members within 100m are healed for 80% weapon damage.
Costs 15 Mana.
Costs 15 Mana.
Cooldown
15.0
10
Shared Struggle
If your target is below 50% health, heal one additional ally within 8m for the same amount.
15
Anointed
While allies are in Sacred Ground, they are healed for 50% more from all incoming healing.
9
Enchanted Justice
When hit in battle, activate a healing aura for you and nearby friends in a 4m radius. The aura heals for 8% weapon damage each second for 6s. (Cooldown 120s.)
Shared Recovery
For each ally healed that is below 50% health, you gain 15% of your max mana.
11
Rebound
If the ally healed by Shared Struggle is below 50% health, heal another ally within 8m of that ally.
16
Sacred Protection
While holding a Life Staff, increase the amount of incoming healing to all friendlies in your group by 5%.
17
Intensify
When you hit with a heavy attack, gain a stacking 10% bonus to damage based healing effectiveness for 10s. (Max 3 stacks.)
Purify
Splash of Light removes 1 debuff when it heals an ally.
12
Divine Blessing
When you heal an ally below 50% health, they are healed for 30% more.
18
Protector
Orb of Protection
Shoot out a light projectile that grants 20% fortify for 10s, heals an ally for 8% of weapon damage, and deals 146% weapon damage when it hits an enemy. (Fortify increases armor)
Costs 16 Mana.
Costs 16 Mana.
Cooldown
10.0
Bend Light
After a dodge, your damage based healing is 20% more effective for 5s.
1
Protector's Blessing
If Orb of Protection hits an ally, they gain recovery and are healed for 6% weapon damage every second for 10s.
Protector's Touch
Life Staff's basic attacks grant 15% fortify for 3s when hitting an enemy. (Fortify increases armor)
2
Shared Protection
If you successfully heal an ally with Orb of Protection, you also gain fortify and recovery.
Protector's Strength
If you have a buff, all damage based healing is increased by 20%.
3
Items
Consumables
Comments (0)
No comments just yet. Be the first one!