🇺🇸
FS Kill squad
1
- Published on

Role:
Mage
Made For:
PvP Only
Attributes (190)
5
Strength
5
Dexterity
194
Intelligence
5
Focus
84
Constitution
3D Model
Abilities
Fire Mage
Pillar of Fire

Invoke a burst of flames with a 2.5m radius at the target area that deals 155% weapon damage.
Costs 15 Mana.
Costs 15 Mana.
Cooldown
10.0
8

Spell Focus

Heavy attacks no longer consume mana and will now restore 5% of your max mana on hit.
10

Fiery Restoration

Heavy attacks reduce fire staff cooldowns by 10% on hit.
11

Strike The Match

Pillar of Fire deals 5% more damage for each stack of smolder on the target.
9

Singe

Light and Heavy attacks inflict a stack of smolder on foes, dealing 10% weapon damage each second for 6s. (Max 5 stacks.).
14

Fireball

Cast forth a heavy fireball that deals 150% weapon damage in a 3m radius on impact.
Costs 25 Mana.
Costs 25 Mana.
Cooldown
15.0
12

Spellslinger

Your fire staff abilities gain an extra 10% chance to critical strike.
15

Judgment of Helios

Hitting a target that is inside meteor shower with a light or heavy attack will inflict smolder on targets, dealing 10% weapon damage each second for 6s.

Scorched Earth

Fireball hits now apply a stack of smolder on targets, dealing 10% weapon damage each second for 6s.
13

Prophet of a Fire God

While holding a fire staff, your critical strike damage is increased by 15%.
17

Flare

Heavy attacks now trigger a 1m splash on impact, but the damage is reduced to 110%.
16

Runes of Helios

Using a fire staff ability places a 4m rune on the ground that increases your damage by 20% while standing inside. The rune lasts for 7s. (Cooldown 30s).
18

Pyromancer
Pyromania

All attacks deal 10% increased damage against targets with burn or smolder.
1

Incinerate

Cause a fiery explosion in a 3m radius area around yourself that deals 125% weapon damage and staggering your target. Inflicts smolder on struck foes, dealing 10% weapon damage each second for 6s.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Costs 22 Mana.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your fire staff, hits with this ability inflict taunt for 3s. (Taunt causes monsters to focus only on you.)
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
Costs 22 Mana.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your fire staff, hits with this ability inflict taunt for 3s. (Taunt causes monsters to focus only on you.)
Cooldown
12.0

Heat Up

Dodging through an enemy melee attack inflicts a stack of smolder on foes, dealing 10% weapon damage each second for 6s. (Max 5 stacks. 1s Cooldown.).

Let it Burn

Whenever a fire staff smolder effect deals damage, gain 10% fortify for 2s. (Fortify increases armor)
2

Kindle

Applied smolder effects last 20% longer.
3

Burnout

Dash forward up to 18m through targets dealing 130% weapon damage on hit. Passing through a target will inflict smolder on targets, dealing 10% weapon damage each second for 6s.
Costs 30 Mana.
Costs 30 Mana.
Cooldown
20.0
4

Watch it Burn

Critical hits with fire staff abilities inflict a stack of smolder, dealing 10% weapon damage each second for 6s. (Max 5 stacks.)

All In

Fire staff cooldowns are reduced by 5% for each foe hit by Burn Out. (Max 5 reductions per ability use.)
5

Trial by Fire

When hitting a target within 4m of player, create a field of fire around you dealing 20% weapon damage to all to nearby enemies in a 4m radius for 5s. (Cooldown 30s.)
19

Combat Speed

When you activate a fire staff ability gain 10% haste for 5s. (Haste increases movement speed.) (Cooldown 10s.)
7

Heat it Up!

Burn Out now triggers an explosion right as it ends dealing 100% damage to all targets in a 2.5m radius.
6

Items
Consumables
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