🇷🇺
GS HATCHET
0
- Published on
![](https://static-cdn.jtvnw.net/jtv_user_pictures/0c9f8d9f-5274-4f17-9cbd-d5527a1da26f-profile_image-150x150.png)
Role:
Melee
Made For:
PvP Only
Attributes (184)
160
Strength
150
Dexterity
5
Intelligence
5
Focus
200
Constitution
3D Model
Author's stream on Twitch
Abilities
Berserker
Enraged Strikes
![Enraged Strikes](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_berserk_lightheavyvslowhp.webp)
Abilities and heavy attacks deal 20% more damage to targets below 30% health.
6
![Enraged Strikes](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_berserk_lightheavyvslowhp.webp)
Berserk
![Berserk](https://new-world.guide/cdn/v1.8.0/abilities/ability_hatchet_berserk.webp)
Enter a berserk mode that increases all attack damage by 20% for 12s. (Cooldown for this ability will not start until the mode ends.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your hatchet, activating this ability inflicts taunt for 8s to all enemies within 8m. (Taunt causes monsters to focus only on you.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your hatchet, activating this ability inflicts taunt for 8s to all enemies within 8m. (Taunt causes monsters to focus only on you.)
Cooldown
18.0
1
![Berserk](https://new-world.guide/cdn/v1.8.0/abilities/ability_hatchet_berserk.webp)
Feral Rush
![Feral Rush](https://new-world.guide/cdn/v1.8.0/abilities/ability_hatchet_feralrush.webp)
Leap forward and strike twice.
First Hit: 80% weapon damage and staggers.
Second Hit: 130% weapon damage.
First Hit: 80% weapon damage and staggers.
Second Hit: 130% weapon damage.
Cooldown
12.0
9
![Feral Rush](https://new-world.guide/cdn/v1.8.0/abilities/ability_hatchet_feralrush.webp)
On The Hunt
![On The Hunt](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_berserk_speed.webp)
While Berserk is active, your movement speed is increased by 20%.
Cooldown
18.0
2
![On The Hunt](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_berserk_speed.webp)
Dispatch
![Dispatch](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_feralrush_dmgvslowhp.webp)
If target is below 30% health, Feral Rush deals 20% more damage.
Cooldown
12.0
10
![Dispatch](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_feralrush_dmgvslowhp.webp)
Against All Odds
![Against All Odds](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_berserk_dmgpernearbyenemy.webp)
Increase base damage by 10% for every enemy within 5m. (Max 5 targets.)
7
![Against All Odds](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_berserk_dmgpernearbyenemy.webp)
Berserking Refresh
![Berserking Refresh](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_berserk_hponend.webp)
While Berserk is active, all attacks gain 5% lifesteal.
Cooldown
18.0
3
![Berserking Refresh](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_berserk_hponend.webp)
Crippling Strikes
![Crippling Strikes](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_feralrush_backstabroot.webp)
If Feral Rush hits a target in the back, it inflicts root, immobilizing the target for 2s.
Cooldown
12.0
11
![Crippling Strikes](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_feralrush_backstabroot.webp)
Berserking Purge
![Berserking Purge](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_berserk_purge.webp)
Remove all stuns, slows, and roots from yourself when you activate Berserk.
Cooldown
18.0
4
![Berserking Purge](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_berserk_purge.webp)
Frenzied Purge
![Frenzied Purge](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_berserk_purgedotlowhp.webp)
Remove all bleed, burn, and poison effects from yourself if you hit an enemy while your health is below 30%. (Cooldown 60s.)
8
![Frenzied Purge](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_berserk_purgedotlowhp.webp)
Uninterruptible Berserk
![Uninterruptible Berserk](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_berserk_unstoppable.webp)
While Berserk is active, your attacks are uninterruptible and you can't be staggered.
Cooldown
18.0
5
![Uninterruptible Berserk](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_berserk_unstoppable.webp)
Defy Death
![Defy Death](https://new-world.guide/cdn/v1.8.0/abilities/ult_passive_hatchet_immortalwhen0hp.webp)
When you receive lethal damage, avoid death and become invulnerable for 0.5s and restore 500 HP + 50% of your base health upon activation. (60s cooldown.)
12
![Defy Death](https://new-world.guide/cdn/v1.8.0/abilities/ult_passive_hatchet_immortalwhen0hp.webp)
Throwing
Rending Throw
![Rending Throw](https://new-world.guide/cdn/v1.8.0/abilities/ability_hatchet_rendingthrow.webp)
Throw a hatchet up to 25m, dealing 110% weapon damage and applying rend, reducing target's armor by 20% for 10s.
Cooldown
8.0
![Rending Throw](https://new-world.guide/cdn/v1.8.0/abilities/ability_hatchet_rendingthrow.webp)
Aimed Throw
![Aimed Throw](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_throwingaxe_aimedthrow.webp)
Replaces block with an aimed throw that deals 100% weapon damage. Hold block to enter aimed stance and press light attack to throw.
13
![Aimed Throw](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_throwingaxe_aimedthrow.webp)
Social Distancing
![Social Distancing](https://new-world.guide/cdn/v1.8.0/abilities/ability_hatchet_socialdistancing.webp)
Throw a hatchet up to 25m forward, dealing 115% weapon damage and inflicting 30% slow for 5s. (Slow reduces target's movement speed.)
If standing still or moving backwards, you will dodge backwards obtaining momentary invulnerability. If moving sideways or forwards, you will continue moving unhindered.
If standing still or moving backwards, you will dodge backwards obtaining momentary invulnerability. If moving sideways or forwards, you will continue moving unhindered.
Cooldown
18.0
14
![Social Distancing](https://new-world.guide/cdn/v1.8.0/abilities/ability_hatchet_socialdistancing.webp)
Rejuvenating Crits
![Rejuvenating Crits](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_throwingaxe_staminaoncrit.webp)
Critical hits with light attacks and aimed throws regenerate 10 stamina.
17
![Rejuvenating Crits](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_throwingaxe_staminaoncrit.webp)
Opportunistic
![Opportunistic](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_rendthrow_dmgondebuff.webp)
If Rending Throw hits a target with an active debuff, it deals an additional 20% damage.
Cooldown
8.0
![Opportunistic](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_rendthrow_dmgondebuff.webp)
Refreshing Throws
![Refreshing Throws](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_throwingaxe_cdrondebuffthrow.webp)
Thrown hatchets that hit targets with an active debuff reduce all hatchet ability cooldowns by 5%.
![Refreshing Throws](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_throwingaxe_cdrondebuffthrow.webp)
Quick Power
![Quick Power](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_distance_hasteondebuff.webp)
If Social Distancing hits a target with an active debuff, gain haste, increasing your movement speed by 20% for 6s.
Cooldown
18.0
15
![Quick Power](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_distance_hasteondebuff.webp)
Stay Back
![Stay Back](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_distance_betterslow.webp)
Social Distancing hits apply a 1s root to targets.
Cooldown
18.0
16
![Stay Back](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_distance_betterslow.webp)
Exploitation
![Exploitation](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_throwingaxe_dmgvsdebuff.webp)
All attacks deal 10% additional damage to targets with an active debuff.
18
![Exploitation](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_throwingaxe_dmgvsdebuff.webp)
Second Wind
![Second Wind](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_rendthrow_cdrondebuff.webp)
If Rending Throw hits a target with an active debuff, its cooldown is reduced by 20%.
Cooldown
8.0
![Second Wind](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_hatchet_rendthrow_cdrondebuff.webp)
Hurling Force
![Hurling Force](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_throwingaxe_staminaondebuff.webp)
Thrown hatchets deal additional damage based on distance from the target. Up to a max of 20% additional damage at 20m or greater.
![Hurling Force](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_throwingaxe_staminaondebuff.webp)
Adrenaline Rush
![Adrenaline Rush](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_throwingaxe_abilitydodgestamina.webp)
Dodging within 2s of hitting a target with an ability consumes 25% less stamina.
19
![Adrenaline Rush](https://new-world.guide/cdn/v1.8.0/abilities/passive_hatchet_throwingaxe_abilitydodgestamina.webp)
Items
Consumables
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