🇫🇷
Healus Patatus
12
- Published on
Role:
Heal
Made For:
PvE Only
Attributes (190)
5
Strength
5
Dexterity
5
Intelligence
310
Focus
201
Constitution
3D Model
Author's Twitch Stream
Abilities
Healing
Divine Embrace

Creates a 0.5m radius area around an ally or a location on the ground that Heals the target within for 120% weapon damage.
Costs 25 Mana.
Costs 25 Mana.
Cooldown
6.0

Absolved

Life Staff's heavy attacks no longer consume mana.
2
Sacred Ground

Create an area on the ground with a 3m radius that lasts for 12s. Allies in the area are healed for 16% weapon damage every second.
Costs 15 Mana.
Costs 15 Mana.
Cooldown
20.0
3

Mending Touch

Heavy attacks now remove 1 debuff when passing through an ally.
7
Blissful Touch

Light attacks now heal for 16% weapon damage when passing through an ally.
8
Desperate Speed

When you heal an ally below 50% health, Life Staff ability cooldowns are reduced by 10%. (Can only be triggered once every 5s.)
Holy Ground

Regenerate stamina 25% faster and mana 50% faster while in Sacred Ground.
9
Revitalize

When you hit with a light attack, reduce Life Staff ability cooldowns by 5%.
10
Splash of Light

You and all group members within 100m are healed for 80% weapon damage.
Costs 15 Mana.
Costs 15 Mana.
Cooldown
15.0
4

Shared Struggle

If your target is below 50% health, heal one additional ally within 8m for the same amount.
Anointed

While allies are in Sacred Ground, they are healed for 50% more from all incoming healing.
12
Enchanted Justice

When hit in battle, activate a healing aura for you and nearby friends in a 4m radius. The aura heals for 8% weapon damage each second for 6s. (Cooldown 120s.)
13
Shared Recovery

For each ally healed that is below 50% health, you gain 15% of your max mana.
14
Rebound

If the ally healed by Shared Struggle is below 50% health, heal another ally within 8m of that ally.
Sacred Protection

While holding a Life Staff, increase the amount of incoming healing to all friendlies in your group by 5%.
16
Intensify

When you hit with a heavy attack, gain a stacking 10% bonus to damage based healing effectiveness for 10s. (Max 3 stacks.)
17
Purify

Splash of Light removes 1 debuff when it heals an ally.
18
Divine Blessing

When you heal an ally below 50% health, they are healed for 30% more.
19

Protector
Orb of Protection

Shoot out a light projectile that grants 20% fortify for 10s, heals an ally for 8% of weapon damage, and deals 146% weapon damage when it hits an enemy. (Fortify increases armor)
Costs 16 Mana.
Costs 16 Mana.
Cooldown
10.0
1

Bend Light

After a dodge, your damage based healing is 20% more effective for 5s.
5
Protector's Blessing

If Orb of Protection hits an ally, they gain recovery and are healed for 6% weapon damage every second for 10s.
6
Shared Protection

If you successfully heal an ally with Orb of Protection, you also gain fortify and recovery.
11
Aegis

When this projectile hits, it effects all allies within a 3m radius.
15
Items
Consumables
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