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S2 2 Perk BIS Med GS Spear Build
0
- Published on
Role:
Melee
Made For:
PvP Only
Attributes (190)
150
Strength
150
Dexterity
5
Intelligence
5
Focus
216
Constitution
3D Model
Abilities
Zoner
Deadly Consistency
Deal 10% increased damage on consecutive heavy attacks against a single target. (Max 3 stacks.)
Deadly Reach
Critical chance is increased by 10% when attacking targets that are at least 3m away.
1
Refreshing Reach
Successful heavy attacks reduce all spear cooldowns by 15%. (Max 1 reduction per attack.)
2
Cyclone
Perform a spin attack that deals 165% weapon damage to targets within a 3m radius, and applies a 30% slow for 3s. This ability has grit.
(Slow reduces target's movement speed.)
(Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your spear, hits with this ability inflict taunt for 2s. (Taunt causes monsters to focus only on you.)
(Slow reduces target's movement speed.)
(Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your spear, hits with this ability inflict taunt for 2s. (Taunt causes monsters to focus only on you.)
Cooldown
12.0
4
Invigorating Crits
Restore 20 stamina on critical hits.
3
Invigorating Combo
Restore 25 stamina per target hit.
5
Strong Momentum
Cyclone now pushes the target back 3m.
6
Impaler
Skewer
Rush forward and skewer your target, dealing 125% weapon damage and applying bleed. Bleed deals 20% weapon damage every 1s for 10s.
Cooldown
15.0
8
Refreshing Jabs
All spear ability cooldowns are reduced by 10% on the second hit of the light attack chain. (Max 1 reduction per attack.)
7
Perforate
Execute 3 quick piercing strikes that each deal 80% weapon damage and apply rend, reducing the target's armor by 5% for 10s. (Max 3 stacks.)
Cooldown
12.0
11
Crippling Jabs
The last hit of the light attack chain applies 30% slow for 3s to targets below 30% health. (Slow reduces target's movement speed.)
Deadly Ambush
Skewer deals 20% increased damage against targets that have full health.
9
Finishing Blows
Deal 15% increased damage against targets with less than 30% health.
10
Unerring Precision
Deal 20% increased damage against targets with active grit.
12
Follow Through
Gain empower if Skewer critical hits, increasing damage by 20% for 10s.
13
Vault Kick
Use your spear to vault forward and kick your target, dealing 75% weapon damage and staggering them. Applies stun for 1.5s.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your spear, this ability inflicts taunt for 2s when it hits. (Taunt causes monsters to focus only on you.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your spear, this ability inflicts taunt for 2s when it hits. (Taunt causes monsters to focus only on you.)
Cooldown
15.0
Rupturing Strikes
Rend increased to 10% per strike against targets above 50% health.
14
Deep Wound
Bleed duration increased to 15s.
15
Aggressive Maneuvers
The first successful hit with an ability within 2s of dodging reduces all spear cooldowns by 20%. (Max 1 reduction per ability use.)
16
Impactful Strikes
Each attack inflicts a stack of weaken to the target, reducing target's outgoing damage by 10% for 5s. (Max 3 stacks.)
18
Exposed Wounds
Critical chance is increased by 15% when attacking a bleeding target.
17
Exploited Weakness
Deal 10% bonus damage for each debuff on your target. (Max 30%.)
19
Items
Consumables
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