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Spear and GS build
0
- Published on
Role:
Melee
Made For:
PvP Only
Attributes (190)
47
Strength
15
Dexterity
5
Intelligence
5
Focus
143
Constitution
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Abilities
Zoner
Cyclone

Perform a spin attack that deals 165%
weapon damage to targets within a 3m radius, and applies a 30% slow for 3s. This ability has grit.
(Slow reduces target's movement speed.)
(Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your spear, hits with this ability inflict taunt for 2s. (Taunt causes monsters to focus only on you.)
(Slow reduces target's movement speed.)
(Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your spear, hits with this ability inflict taunt for 2s. (Taunt causes monsters to focus only on you.)
Cooldown
12.0

Invigorating Crits

Stamina Regen Rate increased by 30% for 3s after a critical hit.
17
Javelin

Throw your spear, dealing 80%
weapon damage and staggering on hit.
Cooldown
15.0
15

Forceful Impact

Targets are knocked down on hit.
16
Impaler
Precise Jabs

Light attacks have a 5% increased critical chance.
5
Skewer

Rush forward and skewer your target, dealing 125%
weapon damage and applying bleed. Bleed deals 20%
weapon damage every 1s for 10s.
Cooldown
15.0
1

Refreshing Jabs

All spear ability cooldowns are reduced by 10% on the second hit of the light attack chain. (Max 1 reduction per attack.)
10
Perforate

Execute 3 quick piercing strikes that each deal 80%
weapon damage and inflicts the target with 5% rend for 10s. (Max 3 stacks.)
(Rend reduces target's armor.)
Perforate can be block/dodge canceled after the 2nd attack.
(Rend reduces target's armor.)
Perforate can be block/dodge canceled after the 2nd attack.
Cooldown
12.0
6

Crippling Jabs

The last hit of the light attack chain applies 30% slow for 3s to targets below 30% health. (Slow reduces target's movement speed.)
Deadly Ambush

Skewer deals 20% increased base damage against targets that have full health.
2
Finishing Blows

Deal 15% increased base damage against targets with less than 30% health.
9
Follow Through

Gain empower if Skewer critical hits, increasing damage by 20% for 10s.
3
Vault Kick

Use your spear to vault forward and kick your target, dealing 75%
weapon damage and staggering them. Applies stun for 1.5s.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your spear, this ability inflicts taunt for 2s when it hits. (Taunt causes monsters to focus only on you.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your spear, this ability inflicts taunt for 2s when it hits. (Taunt causes monsters to focus only on you.)
Cooldown
15.0

Rupturing Strikes

Rend increased to 10% per strike against targets above 50% health.
7
Deep Wound

Bleed duration increased to 15s.
4
Aggressive Maneuvers

The first successful hit with an ability within 2s of dodging reduces all spear cooldowns by 20%. (Max 1 reduction per ability use.)
11
Impactful Strikes

Each attack inflicts a stack of weaken to the target, reducing target's outgoing damage by 10% for 5s. (Max 3 stacks.)
8
Exacerbating Crits

Critical hits extend the duration of your spear debuffs by 20%.
13
Exposed Wounds

Critical chance is increased by 15% when attacking a bleeding target.
12
Exploited Weakness

Deal 10% increased base damage for each debuff on your target. (Max 30%.)
14



















