🇺🇸
Spear and GS leech god
0
- Published on
Role:
Melee
Made For:
Arena
Attributes (190)
116
Strength
200
Dexterity
5
Intelligence
5
Focus
200
Constitution
3D Model
Abilities
Zoner
Deadly Consistency
Deal 10% increased damage on consecutive heavy attacks against a single target. (Max 3 stacks.)
Deadly Reach
Critical chance is increased by 10% when attacking targets that are at least 3m away.
12
Refreshing Reach
Successful heavy attacks reduce all spear cooldowns by 15%. (Max 1 reduction per attack.)
Sweep
Sweep the target's legs, dealing 45% weapon damage and causing a knock down.
Cooldown
10.0
13
Cyclone
Perform a spin attack that deals 165% weapon damage to targets within a 3m radius, and applies a 30% slow for 3s. This ability has grit.
(Slow reduces target's movement speed.)
(Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your spear, hits with this ability inflict taunt for 2s. (Taunt causes monsters to focus only on you.)
(Slow reduces target's movement speed.)
(Grit prevents you from being staggered by incoming attacks.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your spear, hits with this ability inflict taunt for 2s. (Taunt causes monsters to focus only on you.)
Cooldown
12.0
Invigorating Crits
Restore 20 stamina on critical hits.
16
Merciless Strength
Deal 25% increased damage against knocked down targets.
17
Tenacious Sweep
Grit is now active during the attack.
(Grit prevents you from being staggered by incoming attacks.)
(Grit prevents you from being staggered by incoming attacks.)
14
Coup de Grâce
Press light Attack during Sweep to follow up with a heavy stab that deals 150% weapon damage.
15
Strong Conditioning
Stamina regeneration rate is increased by 30% when your stamina is below 50%.
18
Impaler
Precise Jabs
Light attacks have a 5% increased critical chance.
10
Skewer
Rush forward and skewer your target, dealing 125% weapon damage and applying bleed. Bleed deals 20% weapon damage every 1s for 10s.
Cooldown
15.0
1
Perforate
Execute 3 quick piercing strikes that each deal 80% weapon damage and apply rend, reducing the target's armor by 5% for 10s. (Max 3 stacks.)
Cooldown
12.0
5
Crippling Jabs
The last hit of the light attack chain applies 30% slow for 3s to targets below 30% health. (Slow reduces target's movement speed.)
Deadly Ambush
Skewer deals 20% increased damage against targets that have full health.
2
Follow Through
Gain empower if Skewer critical hits, increasing damage by 20% for 10s.
3
Vault Kick
Use your spear to vault forward and kick your target, dealing 75% weapon damage and staggering them. Applies stun for 1.5s.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your spear, this ability inflicts taunt for 2s when it hits. (Taunt causes monsters to focus only on you.)
Taunt Gem Compatible: If you have a Carnelian gem equipped in your spear, this ability inflicts taunt for 2s when it hits. (Taunt causes monsters to focus only on you.)
Cooldown
15.0
Rupturing Strikes
Rend increased to 10% per strike against targets above 50% health.
6
Deep Wound
Bleed duration increased to 15s.
4
Aggressive Maneuvers
The first successful hit with an ability within 2s of dodging reduces all spear cooldowns by 20%. (Max 1 reduction per ability use.)
19
Impactful Strikes
Each attack inflicts a stack of weaken to the target, reducing target's outgoing damage by 10% for 5s. (Max 3 stacks.)
7
Exacerbating Crits
Critical hits extend the duration of your spear debuffs by 20%.
8
Exposed Wounds
Critical chance is increased by 15% when attacking a bleeding target.
9
Exploited Weakness
Deal 10% bonus damage for each debuff on your target. (Max 30%.)
11
Items
Consumables
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