

Second Wind 1
Bonus Effects
While exhausted, you do 20% more base damage against enemies within 5m. Hitting an enemy within 5m will remove the slow from becoming exhausted by dodging.
Equippable on: Hatchet, Rapier, Sword, Fire Staff, Life Staff, Ice Gauntlet, Void Gauntlet, Spear, War Hammer, Great Axe, Bow, Musket, Blunderbuss, Great Sword, Chest Armor, Pants, Helmets, Gloves, Boots, Rings, Earrings, Amulets, Shields
