New World Attributes and craft mods to force it on craft items, p.7
Information about attribute perks in New World with links to craft mods adventurers may use to force those split/single attribute perks on items during crafting, p.7
All Exclusive Labels
Name:
Ghoul's Harmony
Description:
+25% lifesteal and all healing from lifesteal is increased by 5%. However, you deal -20% base damage, unless the target is diseased, then damage is only reduced by 15%.
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Name:
Stunny Gaze
Description:
Taunts are active. Generate 300% more threat. Stuns last 1s longer, but base damage is decreased by 10%.
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Name:
The Thirst
Description:
Healing consumables are 33% stronger, but Survival and Mana Potion cooldowns are 25% longer.
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Name:
Expert
Description:
Skills deal 12.5% more damage, but basic attacks deal 25% less damage.
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Name:
Center of Attention
Description:
Consumables, lifesteal, and outgoing heals are 30% weaker, but all other healing is 20% stronger.
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Name:
Rejuvenation
Description:
Gain 2% health, 2 stamina, and 2 mana each second. But Survival Potion cooldowns are increased by 75%.
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Name:
Survive
Description:
If you get hit while your Health is below 50%, gain 20 stamina, lose all debuffs, and gain a Potion Surge that will recharge your next survival potion instantly. (120s Cooldown) (Can't use multiple potion surges within 75s of each other).
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Name:
Charged
Description:
Whenever you take damage, gain an Empower charge that increases the damage of your next attack by 6% (max 5 charges)
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Name:
Steady Foundation
Description:
When not in heavy loadout increase max health by 20% of the base value.
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Name:
Nature's Blessing
Description:
Limited duration Empowers expire instantly, and durationless Empower's potency is reduced by 50%, but you always deal 20% more base damage.
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Name:
Ghostly Embrace
Description:
When you hit an Empowered foe, dispell 2 of their Empowers and give yourself 10s of 10% Empower. (4s cooldown).
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Name:
Magician's Boon
Description:
If in Medium equip weight deal 15% more Elemental damage.
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Name:
Desperate Energy
Description:
If you hit an enemy while your mana is below 50%, gain 4s of 25% increased damage. (10s cooldown).
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Name:
Ambush
Description:
Backstabs and headshots against targets will deal 20% increased crit damage and inflict them with 10% Weaken for 5s. You also gain 10% empower for 5s, and increase your crit chance by 10% for 5s. (Target cannot be Ambushed again for 15s)
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Name:
Corruption
Description:
Debuffs last 20% longer (Works on both weapons).
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Name:
Consume
Description:
25% lifesteal against knocked down foes and foes inflicted with Stun or Root status effects.
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Name:
Momentum
Description:
Successful attacks gain 3% movement speed for 3s (Works on both weapons and stacks 10 times).
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Name:
Poison Affinity
Description:
Deal 15% more damage to poisoned enemies. This affects both weapons.
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Name:
Shrapnel Shot
Description:
Critical hits on enemies cause 10% Bleed for 6s (Works on both weapons).
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Name:
Burnanation
Description:
All Fire Staff skills and Heavy attacks deal 33% less damage, but cause 10% burning for 5s (Max 5 stacks).
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Name:
Light Touch
Description:
For 5s after casting a Life Staff ability, the next Heavy attack that passes through an ally will grant Reinforced, giving them 30% damage absorption for the next hit taken within 7s.
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Name:
Poison Tipped
Description:
Heavy melee attacks with either weapon cause poison dealing 15% weapon damage for 5s.
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Name:
Lava Tip
Description:
Heavy melee attacks on both weapons cause 10% burning for 6s (Max 3 stacks). Hitting with a melee ability will consume the burn inflicted targets dealing 80% of the remaining damage immediately.
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Name:
Frozen Tomb
Description:
Hitting a target with Entombed's break will inflict them with Frostburn, slowing their move speed by 20%, and dealing 20% of your weapon damage every second for 5s.
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Name:
Mending Rupture
Description:
Overflowing Essence heals for 100% more health and Essence Rupture does 50% more damage on hit.
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Name:
Offensive Speed
Description:
When you enter Onslaught stance gain 6s of +15% move speed. While this haste is active, abilities deal 8% increased base damage.
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Name:
Heavy Burden
Description:
If health is above 90%, attacks cause 20% Weaken for 5s (5s cooldown on each target. Works on both weapons).
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Name:
Elemental Affinity
Description:
When you hit a target with an elemental damage attack (does not trigger on damage over time or attunements), gain 4% empower for 6s. (10s cooldown per damage type, max 1 stack per type.)
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Name:
Phoenix Vengeance
Description:
When you receive lethal damage, avoid death and regain 100% of your max health. Then become inflicted with Vengeance, reducing healing by 200% and taking damage equal to 20% of your max health every second until you die or get a kill. (180s cooldown).
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Name:
Alchemist's Ward
Description:
When you get hit 20 times, gain a Potion Surge that will recharge your next survival potion instantly. (90s cooldown) (Can't use multiple potion surges within 75s of each other)
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