New World Attributes and craft mods to force it on craft items, p.6
Information about attribute perks in New World with links to craft mods adventurers may use to force those split/single attribute perks on items during crafting, p.6
All Exclusive Labels
Name:
Unending Freedom
Description:
Stun, Slow, and Root effects base duration is reduced by 20%.
Exclusive Labels:
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Name:
Unmovable
Description:
You cannot be displaced. When taking a hit, reflect void damage back at the target equal to 16% of your weapon damage (1s cooldown).
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Name:
Shrug off
Description:
Reduce the base duration of non-crowd controlling debuffs on you by 20%.
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Name:
Highly Refreshing
Description:
Reduces max cooldowns by 8%.
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Name:
Ghoul's Touch
Description:
When you hit a foe that is below half health, deal 10% more base damage, and transfer one debuff (3s cooldown).
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Name:
Well Rounded
Description:
+9 to all attributes.
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Name:
Speedy
Description:
Base duration of hastes on you is increased by 50%, and deal 10% more base damage while hasted.
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Name:
Quickened Casting
Description:
While above 50% mana, magic weapon ranged heavy attacks charge 25% faster.
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Name:
Weightless
Description:
This armor is weightless, however whenever you are staggered you gain 7% slow for 3s (The duration of this can not be refreshed)
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Name:
Quickdraw
Description:
You're immune to damage for 0.5s after you weapon swap (12s cooldown). After the invulnerability ends, gain 8% Empower for 6s.
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Name:
Reinforced Kneecaps
Description:
Incoming ranged attacks deal 13% less damage to you.
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Name:
Shirking Blessing
Description:
Successfully dodging an attack, gives you 10% empower and 18% fortify for 5s, you are also healed for 200 + 2% of your max hp (3s cooldown).
Exclusive Labels:
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Name:
Hemorrhage
Description:
Bleeds lasts 25% longer (Works on both weapons).
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Name:
Thrown Mastery
Description:
Thrown Axe projectiles reduce all axe skill cooldowns by 25% and will deal 25% nature damage to a nearby target (5s cooldown).
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Name:
Mjölnir Blessing
Description:
99% of hammer damage is converted to lightning, and you deal 20% more lightning damage with both weapons.
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Name:
Darken Blade
Description:
99% of damage is converted to void. This staff has adjusted attributes scaling. It now has dual scaling with both strength and intelligence.
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Name:
Electrified
Description:
99% damage converted to lightning, and lightning damage from basic attacks is increased by 20% for both weapons.
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Name:
Extra Levers
Description:
Traps and Sticky Bomb cooldown reduced by 20%.
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Name:
Jagged Spikes
Description:
When you are hit or block a hit from a melee attack, inflict bleed on your attacker dealing 10% of your weapon damage every second for 6s (2s cooldown).
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Name:
Refreshing Cleanse
Description:
Cooldowns reduced by 5%.\nOn block: Lose one debuff.
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Name:
Shield Wall
Description:
Gain 5% base damage reduction\nYou cannot dodge and stamina regen rate is reduced by 10%, but have 33% more stamina. (While active or sheathed)
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Name:
Inner Power
Description:
This staff has adjusted attributes scaling. It now has dual scaling with both strength and intelligence. +15% damage when you hit a target within 15m. (Works on both weapons)
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Name:
Life Support
Description:
Outgoing healing is increased by 25% when not affected by any Life Staff heal over time effects. When Basic attacks pass through allies, their stamina and mana regen rate is increased by 20% / 30% respectively for 3s.
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Name:
Sting
Description:
Javelin now does 100% weapon damage and pulls targets towards you. But the default cooldown is increased to 20s and can only be reduced by conditional cooldown reduction.
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Name:
Finisher Harmony
Description:
Attacks against targets inflicted with bleed effects applied by you deal 15% more damage, and reduce Flourish's cooldown by 5% (1s cooldown, works on both weapons).
Exclusive Labels:
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Name:
Chilling End
Description:
Frozen, rooted or chilled enemies take 15% additional damage (on both weapons).
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Name:
Negative Energy
Description:
Your ranged attacks inflict Disintegrate for 8s on both weapons (1s cooldown). This staff has adjusted attributes scaling. It now has dual scaling with both dexterity and intelligence.
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Name:
Blighted Enchantment
Description:
Attacks from both weapons against targets inflict a stack of poison and a decrease to incoming healing by 5% and outgoing by 2.5% per stack for 3s (Max 3 stacks, 1s activation cooldown).
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Name:
Balanced Blade
Description:
Offense Stance: +2% empower per attack for 4s (max 10 stacks)\nDefense Stance: +2% fortify when hit for 4s (max 10 stacks).
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Name:
Odo's Punishment
Description:
You deal 20% more damage to stunned or knocked down foes (Applies to both weapons).
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