New World Database with all perks to be rolled on items, p.5
All Perks in game New World in the Database which player may apply to items to get advantage over other players in both PvP and PvE. Be your own guide! Page 5
All Exclusive Labels
Name:
Hardened I
Description:
+1% Physical and Elemental Armor.
Exclusive Labels:
Hardened
Tier:
I
Name:
Enraged 1
Description:
Hitting a target within 13m grants stack(s) of Enrage, increasing outgoing damage by 1% but also increase damage taken by 0.5% per stack. (Max 10 stacks)
Exclusive Labels:
Tier:
—
Name:
Enraged 2
Description:
Increases max Enrage stacks to 15, Heavy attacks generate an additional stack of Enrage. While Enraged and above 70% health, lose 5% of your max HP every half second.
Exclusive Labels:
Tier:
—
Name:
Enraged 3
Description:
Increases max Enrage stacks to 25, and increase the duration of Enrage by 50%. While Enraged, all attacks deal an additional 8% damage while below 70% health.
Exclusive Labels:
Tier:
—
Name:
Enraged Leech
Description:
While Enraged, All attacks gain 20% lifesteal while below 70% health.
Exclusive Labels:
Infused
Tier:
—
Name:
Trenchant Enrage
Description:
While Enraged, Heavy attacks now consume 3 stacks to deal 20% more damage.
Exclusive Labels:
Infused
Tier:
—
Name:
Enraged Hunt
Description:
Exiting a dodge with more than 20 stamina while Enraged will consume 4 stacks to trigger a 3.5m radius AOE that will pull in nearby enemies.
Exclusive Labels:
Infused
Tier:
—
Name:
Enraged Refresh
Description:
Hitting a target with a light or heavy attack while at or above 15 stacks of Enrage will consume 3 stacks to reduce the cooldown of all active weapon abilities by 5%. (1s cooldown)
Exclusive Labels:
Infused
Tier:
—
Name:
Enraged Acceleration
Description:
While at or above (15) stacks of Enrage, gain 8% Haste.
Exclusive Labels:
Infused
Tier:
—
Name:
Second Wind 1
Description:
While exhausted, you do 20% more base damage against enemies within 5m. Hitting an enemy within 5m will remove the slow from becoming exhausted by dodging.
Exclusive Labels:
Tier:
—
Name:
Second Wind 2
Description:
While exhausted, attacks that hit enemies within 5m have 10% life steal and grant 3% empower stacks that last 5s when exiting the exhausted state. (Max 5 stacks)
Exclusive Labels:
Tier:
—
Name:
Relentless Second Wind
Description:
While exhausted, gain uninterruptible.
Exclusive Labels:
Infused
Tier:
—
Name:
Enervated Accuracy
Description:
While under 50% stamina, gain 15% crit chance.
Exclusive Labels:
Infused
Tier:
—
Name:
Cleansing Second Wind
Description:
Cleanse slows and roots on yourself if you become exhausted by dodging.
Exclusive Labels:
Infused
Tier:
—
Name:
Speedy Recovery
Description:
Gain a 10% haste for 4s after exiting the exhausted state.
Exclusive Labels:
Infused
Tier:
—
Name:
Protector's Blessing 1
Description:
When you heal an ally that has more than 50% health, gain a stack of Protector's Blessing(2s cooldown). While at max stacks(5) you are inflicted with 7% Rend and healing an ally that has more than 50% health will add 15% fortification for 5s (10s cooldown).
Exclusive Labels:
Tier:
—
Name:
Protector's Blessing 2
Description:
Gain 3% base damage per stack of Protector's Blessing. While at max stacks(5), healing a target below 50% health will consume the stacks and heal the target for 10% weapon damage per second for 5s.
Exclusive Labels:
Tier:
—
Name:
Elementally Charged 1
Description:
Magical weapon abilities do 7% less base damage but they store a charge of that weapon's element for 20s. Activating an ability of a non-magical weapon will consume the charge and add 10% weapon damage as that element to that attack for 10s. (3s cooldown)
Exclusive Labels:
Tier:
—
Name:
Elementally Charged 2
Description:
You can now store up to 2 charges of each element. while at 2 charges, gain 10% resistance to damage of that element.
Exclusive Labels:
Tier:
—
Name:
Elemental Hunger
Description:
While you have no elemental charges, you take 5% less elemental damage.
Exclusive Labels:
Infused
Tier:
—
Name:
Elemental Mana Battery
Description:
For each stored elemental charge, gain 20% mana regen rate.
Exclusive Labels:
Infused
Tier:
—
Name:
Elementally Energized
Description:
When consuming an elemental charge by using a non-magic weapon ability, gain 20% stamina regen rate for 10s.
Exclusive Labels:
Infused
Tier:
—
Name:
Elemental Rush
Description:
When consuming an elemental charge by using a non-magic weapon ability, gain 10% haste for 5s. This also consumes 20 stamina.
Exclusive Labels:
Infused
Tier:
—
Name:
Overcharged 1
Description:
Hitting an enemy within 5m or killing an enemy grants an overcharge stack. (5s cooldown) Each stack increase your base damage by 5% and affliction resistance by 10%. You also are inflicted with 4% Rend per stack. Getting hit removes all stacks. (Max 3 stacks)
Exclusive Labels:
Tier:
—
Name:
Overcharged 2
Description:
Max overchrage stacks increased to 5. Overcharge stacks now also increase stamina regen rate by 5%.
Exclusive Labels:
Tier:
—
Name:
Stifling 1
Description:
Hitting an enemy with an attack, while all of your active weapon abilities are on cooldown, silences your target for 2s and yourself for 1s. Can occur only once every 5s. (Silence blocks use of abilities. AI don't have abilities.)
Exclusive Labels:
Tier:
—
Name:
Stifling 2
Description:
While silenced do 10% more base damage with basic attacks and hitting a target will reduce ability cooldowns by 5%.
Exclusive Labels:
Tier:
—
Name:
Stifling Resolve
Description:
Gain 10% absorb while silenced.
Exclusive Labels:
Infused
Tier:
—
Name:
Stifling Danger
Description:
Damage is increased 5% when hitting a silenced target.
Exclusive Labels:
Infused
Tier:
—
Name:
Stifling Evasion
Description:
Exiting a dodge while silenced will trigger a 2m AOE that damages nearby targets for 50% weapon damage.
Exclusive Labels:
Infused
Tier:
—
